Loser bonuses are increased to allow the losing team to stand a fighting chance.
Loose guns are removed at the start of a round.
(rescuing 50% of the hostages will result in a CT win)
Modified kick vote system (only 65% of a team is needed to kick vote someone off).
wav's.īeta 4.0 NovemClient and server-side release
Added "ignoreradio" command to only ignore.
Added German GSG-9 counter-terrorist faction.īeta 3.1 SeptemClient and server-side release.
Modified Flashbang renamed to Concussion Grenade, also causes damage.
(compatible w/ hlserver.exe)īeta 3.0 SeptemClient and server-side release
Added scientist model for hlserver.exe.
Fixed telefragging ( Alley will no longer telefrag).
Fixed those spurious 'player joined' messages.
Changed terrorist faction from Irish Republican Army to The Phoenix Faction.īeta 2.1 AugClient and server-side release.
Optimized all the models for lower r_speeds.
Suggested to be kept at 1 for cable modem servers.
New command sv_lowlag: This will not restrict the amount of bullet sparks being spawned.
New command sv_limitteams: This would be used for clan matches, allowing clans to setup the teams without any restrictions.
New command ignoremessages: This command will toggle between the 3 different modes of ignore messages (ignore broadcast messages, ignore team messages + broadcast messages, accept ALL messages).
Ability to assign keys to all of the commands from the controls menu.
Added new entity for mappers to use (info_hostage_rescue).
Added team scores which shows how many rounds a team has won.
Added a round timer which shows how much time is left in the round.
Made jumping and shooting MUCH more inaccurate for all the guns.īeta 2.0 AugClient and server-side release.
Refined the prices for some of the guns.
Added freeze time before a round starts.
Tweaked weapon powers and effectiveness, as well as prices.
Made the kevlar much more effective (it now covers people's arms).
Improved team balancing (can't join a team with too many people already on it).
Reduced the round time limit down to 5.5 minutes.
Added semi-automatic fire mode for the Glock 18 and made it default.
Enabled 'mp_friendlyfire' command for server admins.
Fixed the ammunition and armour reset bugs.
Primary servers will now work with Counter-Strike.
Greatly improved server stability, crashes should be eliminated.